As I was working on some other things today, I had an idea for the cover of the book, so I worked it up. It follows my rules for "image interest", which are to provide different scales for the viewer. The overall Blender logo in orange and blue provides a large scale element for structure; the tiles within provide an additional medium-scale structure; and the images themselves provide fine detail.
Of course, to do this one, I'd need to secure rights from all the image artists, but that would most likely not be a problem.
Click on the thumbnails to see two slightly different versions:
Labels: art, Blender Basics
Christmas is coming,
The goose is getting fat.
Please put a penny
In the old man's cat.*
*Please don't try this with a kitten.
Labels: holiday, stoopid
Maddie just beat me at chess. w00t!
Granted, I was giving myself a ten second time limit on all moves and not paying attention during her unlimited move time. But still. Good for her.
I made a bad move at the end and knew it the instant my fingers left the piece. I knew that any decent player would have me in two moves, and she did.
For all the grief that snow causes -- extra work on removal when you have a hundred other things to do, thoughts of longer commute times, impassible roads, family members skidding into ditches or other lanes of traffic, extra weight and freezing dampness on untested roofs and rain gutters, weak tree branches hanging over power lines, you know, the lot -- when I walked outside around noon today, I found it snowing in the city and couldn't help grinning. You know how SpongeBob and Patrick get sometimes where their eyes grow big and goofy and they hold onto their feet and bounce around the place on their butts, giggling? That was me, albeit to a lesser degree.